Have you seen Apple’s Front Row application and Cover Flow effects? Then you’ve seen Core Animation at work. It’s about making applications that give strong visual feedback through movement and morphing, rather than repainting panels. This comprehensive guide will get you up to speed quickly and take you into the depths of this new technology.

BREAKING NEWS: Apple has lifted the iPhone NDA, so we will be including the iPhone chapter in this book. Stay tuned.

Core Animation for Mac OS X and the iPhone: Creating Compelling Dynamic User Interfaces
200 pages, Oct 2008
ISBN: 978-1-9343561-0-4

Buy Now

This title is currently available in Beta. Buy it now, and you'll be able to download successive releases of the PDF as the authors add material and correct mistakes. You'll get the final PDF when the book is finished.

If you buy the combo pack (Beta PDF + Paper Book) now, you'll get the Beta PDF now and the paper book when it's released on or about October 25, 2008.

 

About this Book

Mac OS X Leopard introduces a fantastic new technology that makes writing applications with animated and cinematic user interfaces much easier. We’ll explore this new technology by starting with the familiar concepts you already know from the pre-Leopard development kits.

Then we’ll see how they apply to the new frameworks and APIs. We’ll build on your existing knowledge of Cocoa and bring you efficiently up to speed on what Core Animation is all about.

With this book in hand, you can add Core Animation to your Cocoa applications, and make stunning user interfaces that your user’s will be showing off to their friends.

Contents and Extracts

This book is currently in beta, so the contents and extracts will change as the book is developed.

Full Table of Contents

  • Introduction
  • Cocoa Animation
  • Animation Types
  • Animation Timing
  • Layer Backed Views
  • Filtered Views
  • Core Animation
  • Core Animation Layers
  • Layer Scrolling and Geometry
  • Layers in 3D

About the Author

Bill Dudney is a software developer and entrepreneur currently building software for the Mac. Bill started his computing career on a NeXT cube with a magneto-optical drive running NeXTStep 0.9. Over the years, Bill migrated into the Java world, where he worked for years on building cool enterprise software. But he never forgot his roots and how much fun it was to write software that did cool things for normal people. Bill is back to AppKit to stay. You can follow him on his blog at http://bill.dudney.net/roller/objc.